Painting your own bitmaps and using them to drive a ramp is a very simple but incredibly powerful and flexible technique.
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(No Ratings Yet)Painting your own bitmaps and using them to drive a ramp is a very simple but incredibly powerful and flexible technique.
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(No Ratings Yet)This is an in depth look at two different approaches for creating UV’s inside of Zbrush. 1. UV’ing something that you created in Zbrush that has multiple subdivision levels. 2. UV’ing something that was not created in Zbrush. For more free tutorials and vids just go to downinfront-josh.blogspot.com
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(No Ratings Yet)WHAT IS IT? The xVBaker Pro Plugin for Cinema 4D allows you to easily convert rigid body dynamic simulations into key-framed objects that can be exported for use with other 3D applications. WHY WOULD I NEED IT? Once objects are baked, they can exist totally independent of any dynamics tags in C4D. Baking eliminates the [...]
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(No Ratings Yet)This is a rig I built a few years ago but never used it. Its all expressions and particles but the animator has control to randomize spin rate, speed, thickness, shape using ramp and tangent handles. Here I have instanced some polys with a wave deformer, added random spin and scale to make it look [...]
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(No Ratings Yet)A mini making of about a model made for a friend 3D project.
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(No Ratings Yet)A variety of useful stuff. Using the Get Maximum/Minimum in set to automate the rescale node. Saving a custom attribute on one object and reading it from another, and that kind of thing.
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(No Ratings Yet)We take a look at the Morpher, a TopoGun 2.00 extension that helps you modify the reference mesh and have the modifications bounced back to the scene geometry. This way you can basically review the highpoly sculpting process after the lowpoly retopologized version was created. Morpher can also be used for creating lowpoly versions of [...]
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(No Ratings Yet)This video is a technology preview. Autodesk wishes to caution you that this preview reflects technology research, and that actual events or results could differ materially from the preview. Also, this preview is not intended to be a promise or guarantee of future delivery of products, services or features but merely reflects technology research, [...]
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(No Ratings Yet)A simple video Kerem Gogus recorded to show the simple solution to switch x-ray mode in Maya.
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