In this Part – II of the Maya Fluid Introduction tutorial we will cover following topics… * Surface & Shading Details * Inbuilt Textures
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In this Part – II of the Maya Fluid Introduction tutorial we will cover following topics… * Surface & Shading Details * Inbuilt Textures
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In this tutorial we will explore Maya Fluids. We will cover following topics… * Fluid Emitters * Content Details * Dynamic Simulation * Auto Resize * Self Attraction/Repulsion * Content Details
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In this tutorial we will explore how to disintegrate geometries inside of Maya and 3DS Max using particles, maps and materials.
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In this quick tip tutorial we will learn how to make Maya particles visible to reflections and refractions.
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In this tutorial we take a look at the KludgeCity MEL script created by Edward Whetstone of WhetstoneVFX.com. This tool was developed as part of his short film project, "The Sum of Parts". It is open-source and freely available for anyone to use or edit, if you use it for your own projects, navigate to [...]
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In this tutorial first we will make lava using Maya particles and than we will study the process of creating lava inside of Realflow. We will also create Lava shader. download project
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Pradeep Mamgain is a Visual Effects artist, Author, Educator, and founder of CGSutra, Aniquito, Technology Sutra, and Taknik Guru .
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