TopoGun 2.00 Sneak Preview 6 – Morpher

We take a look at the Morpher, a TopoGun 2.00 extension that helps you modify the reference mesh and have the modifications bounced back to the scene geometry. This way you can basically review the highpoly sculpting process after the lowpoly retopologized version was created. Morpher can also be used for creating lowpoly versions of digitally sculpted blendshapes or for [...]

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